![]() ![]() If the server allows the activation, then the product key and fingerprint are cryptographically signed (so they cannot be modified) and sent back to the user.īased on this cryptographically signed block, your app or installer will know whether the user is allowed to use your application or not. This product key and the computerʼs unique “fingerprint” are sent to an activation server. It generates a “hardware fingerprint” to uniquely and anonymously identify the customerʼs computer. In the span of less than a second, TurboActivate locks that product key to that particular computer with the following steps: They enter the product key in your app and press the “Activate” button. After adding TurboActivate in your app, the process of locking licenses to a specific number of computers looks like this:Ī customer goes to your purchase page (or however you want to sell customers your software).Īfter the customerʼs order is verified, you generate a product key in LimeLM, specify the number of allowed activations, and then send this product key to the customer. The way to add hardware-locked licensing to your app is to include TurboActivate in your app. ![]() How hardware-locked licensing works in LimeLM ![]() And, it can do all of this without you having to mail your customers a separate “hardware-dongle”, which reduces your costs dramatically. It can accurately differentiate between having two completely separate computers versus having one computer that has just had minor hardware upgrades (and is really the same computer). TurboActivateʼs proprietary “hardware-fingerprint” technology can tell if the customer is trying to activate on other devices. If the customer tries to use your app and that product key on another computer, then they won't be able to activate your software. This means a customer that buys one license from you can only use your software on a single computer. ![]() Hardware-locked licensing “locks” your software to a particular computer. This reduces your overall development costs. This means thereʼs no need to create separate versions of your app. per-seat licensing)Īlso, you can include all of these licensing methods in your app and choose which one to use at runtime. node-locked licensing)įloating licensing (a.k.a. This article will cover all of the major types of licensing, give you different scenarios in which you might use them, and how to use them in LimeLM. There are many types of licensing, and with these different types of licensing comes different ways to sell your app. Help > Types of software licensing Types of software licensing Licensing from inside a virtual machine or hypervisor.Licensing multiple products per process.How to generate product keys after an order.Basics for TurboFloat (floating licenses).Adding users to manage your LimeLM account.How to switch your licensing to LimeLM, TurboActivate, and TurboFloat.How hardware-locked licensing and online activation works. ![]()
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December 2022
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